I'm creating a .deb package for an application (not for public distribution) and want to have an icon for the application for the taskbar, menu, dock, etc. My application's
.desktop file has a line to specify icons, like:
But how and where do you actually create a new icon?
Let's say I wanted to take an existing icon like the ImageMagick icon shown in
display.im6.desktop file (which is what actually opens when you try to edit
/usr/share/applications/ImageMagick) has the line
Ok, great. Since there's no full path, how do I find the graphics file for
display.im6? What format is it in? Or are these dynamic files where there's a set of them for different sizes?
Then, I assume I can edit it/them in either GIMP or Inkscape?
Now, what format do I export it as, and to where? And do I need to create some type of meta file so that I can add a line to my application's launcher that reads
Icon=myicon and the system will know where to get the icon from?
locate display.im6 shows about 15 entries. There seems to be two themes, and a bunch of different sizes including one called scalable. I can't create an icon for each theme the user might have, so I guess I need to create a default icon somewhere? Or do I need a set of them in all the sizes? Or can I just create a scalable file and it will figure it out?
locate to find an existing icon in .svg format and edited in inkscape. I tried adding it to the
.desktop file with the full path:
.desktop file has this icon now, but when you install the
.desktop launcher into
/usr/share/applications/ the luancher on the main menu has a red "missing icon" icon.
so I'm still not sure how you create a specify an icon stack with the different file formats and sizes and where those files get placed, and how you attach the set to the