0

When using unity's own "span" or the nitrogen tool to get a wallpaper to spread across two monitors I get the following effect.

enter image description here

Is there a way to fix this? I tried using both a 4k and an 8k image and had the exact same result.

The resolution of my displays are 1920 x 1080 and 1024 x 768.

  • Please edit your question to include the resolution of your monitors. – Android Dev Apr 16 '16 at 18:59
  • @AndroidDev done :) – Programster Apr 16 '16 at 19:09
  • Okay, I've done this on Windows 7, but my monitors both had a height of 900px, so that made it easier. What you need to do is create a new image that's 2944 x 1080, and expand your picture to fill the entire canvas. Then set it as background using the "span" mode. – Android Dev Apr 16 '16 at 19:16
  • Ok so that worked. Is the trick that I must get the picture to have the exact width of the two screens combined and the height of the largest screen? Is it the aspect ratio that's the most important thing or getting the width exactly right? – Programster Apr 16 '16 at 19:32
  • Silly me, all I really needed to do was use "zoomed fill" instead of "span". If you can be bothered to adjust your image to be the perfect resolution one can use span, and they will get it exactly how they want, but the zoomed fill takes no effort. – Programster Apr 16 '16 at 19:51
1

I've done this on Windows 7, but my monitors both had a height of 900px, so that made it easier.

What you need to do is create a new image that's 2944 x 1080, and expand your picture to fill the entire canvas. Then set it as background using the "span" mode.

You hit the nail straight-on in your comment. The image needs to be the width of the two screens combined and the height of the largest screen.

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.