I have an old laptop which has some 3D graphics support, how do I know if this will be enough for Unity to run?
This isn't a full answer but a good place to start including the link at the bottom. http://www.inalogic.com/component/content/article/34-general/63-demystifying-unitys-graphics-hardware-requirements
So you can run
which should give you some detailed output about Unity's requirements and if they are met, e.g.:
OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce 6600 GT/PCI/SSE2/3DNOW! OpenGL version string: 2.1.2 NVIDIA 270.30 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity supported: yes
(Note, this graphics card is six years old and I'm having no performance problems running Unity.)
Though as an anecdote I have tried unity-2d on an old laptop with a substandard graphics card (Dell D600) and to be honest I still like it. I'm not saying everyone will love the switch to Unity, but I have decided to give it a go in whatever form I can and see if I grow to like it, so far I really do.
- You download a live CD and test it.
- You visit linux on laptops and read for your model, if somebody tried and succeeded
Well you can go to unity.ubuntu.com and check the minimum requirements for unity. If you have an intel card, the minimum is the i945 and i965. Old ATi cards provide a much better performance than their Intel counterparts, Nvidia cards can pretty much handle unity 3d pretty well. Hope this works for you