I've downloaded a game (Shank) but the bin file doesn't run. The error that is shown when I try to launch the executable is:
bash: ./shank-linux-120720110-1-bin: No such file or directory
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You're probably trying to run a 32-bit binary on a 64-bit system that doesn't have 32-bit support installed.
There are three cases where you can get the message “No such file or directory”:
file shank-linux-120720110-1-bindisplays something like “ELF 32-bit LSB executable …”), and yet when you try to execute it you're told that the file doesn't exist.
The error message in this last case is admittedly confusing. What it's telling you is that a key component of the runtime environment necessary to run the program is missing. Unfortunately, the channel through which the error is reported only has room for the error code and not for this extra information that it's really the runtime environment that's to blame. If you want the technical version of this explanation, read Getting “Not found” message when running a 32-bit binary on a 64-bit system.
file command will tell you just what this binary is. With a few exceptions, you can only run a binary for the processor architecture that your release of Ubuntu is for. The main exception is that you can run 32-bit (x86, a.k.a. IA32) binaries on 64-bit (amd64, a.k.a. x86_64) systems.
In Ubuntu up to 11.04, to run a 32-bit binary on a 64-bit installation, you need to install the
ia32-libs package . You may need to install additional libraries (you'll get an explicit error message if you do).
Follow this answer only if the output of
file file-name shows,
file-name: ELF 32-bit LSB executable, Intel 80386, version 1 (SYSV), dynamically linked (uses shared libs), for GNU/Linux 2.6.8, not stripped
To run 32bit executable file in a 64 bit multi-arch Ubuntu system, you have to add
i386 architecture and also you have to install
libstdc++6:i386 these three library packages.
sudo dpkg --add-architecture i386 sudo apt-get update sudo apt-get install libc6:i386 libncurses5:i386 libstdc++6:i386 ./file-name
To expand on @Gilles answer, there are at least three scenarios resulting in this error:
filecommand works), making for a puzzling error message. This may mean there's a problem with the loader.
Categories of loader problems:
An executable's loader does not exist. You can check this using the file command and see if the loader does exist. E.g.
file lmgrd lmgrd: ELF 64-bit LSB executable, x86-64, version 1 (SYSV), dynamically linked, interpreter /lib64/ld-lsb-x86-64.so.3, for GNU/Linux 2.6.18, stripped
interpreter /lib64/ld-lsb-x86-64.so.3; if this file does not exist, you need to install it. For this particular loader on 16.04, the answer turned out to be
sudo apt-get install lsb.
Issues with a script's loader (see this answer).
ldd <file-name>to check for any "not found" libraries. See this answer for more info.
The loader not existing could be due to a 32/64 bit mismatch or some other reason. There might be other kinds of loader errors I don't know about.
By installing the deb for 32 bit I realized I was missing some libraries (in addition to ia32-libs and libc6). I first solved this problem by giving this command:
sudo apt-get install -f
Then I got another error:
Message: SDL_GL_LoadLibrary Error: Failed loading libGL.so.1
Obviously, these libraries were properly installed. Without going into details I had to link the libraries by hand. I realized then that could also an easier solution through Synaptic install the following packages:
libgl1-mesa-glx:i386 libgl1-mesa-dri: i386.
After that the next problem was the black screen while playing, which I solved by replacing the executable in /Shank/bin with this: http://treefort.icculus.org/smb/smb-linux-mesa-hotfix-test.tar.bz2.
I hope it will be useful to someone. If you need more help or more details please feel free to contact me.
Here's a transcript showing a bit more about the nature of the problem, and how to fix it as of Ubuntu 16.04. Notice that even though
file reports "dynamically linked",
ldd reports "not a dynamic executable".
$ ./myprogram bash: myprogram: No such file or directory $ file myprogram myprogram: ELF 32-bit LSB executable, Intel 80386, version 1 (SYSV), dynamically linked, interpreter /lib/ld-linux.so.2, for GNU/Linux 2.2.5, not stripped $ ldd myprogram not a dynamic executable
Once you install libc6:i386, things start improving...
$ sudo apt-get install libc6:i386 # the initial fix ... $ ldd myprogram linux-gate.so.1 => (0xf77fd000) libc.so.6 => /lib/i386-linux-gnu/libc.so.6 (0xf7626000) /lib/ld-linux.so.2 (0x56578000) $ ./myprogram myprogram: error while loading shared libraries: libstdc++.so.6: cannot open shared object file: No such file or directory
To complete the job, you may need to identify and install additional libraries one at a time...
$ sudo apt-get install libstdc++6:i386 ## may require various additional libs $ ./myprogram ... works correctly ...
I don't know if there is a systematic way of identifying the correct libraries to install. There is a bit of guesswork mapping the error messages to package names (tab completion helps).
This error happens when working on Windows (which introduces extra characters because of different line separator than Linux system) and trying to run this script (with extra characters inserted) in Linux. The error message is misleading.
In Windows, the line separator is CRLF (\r\n) whereas in linux it is LF (\n). In my case, this happened due to working on Windows and uploading to Unix server for execution.