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I want to install glslc , which is one of the tools of shaderc, so I can compile GLSL into Vulkan's SPIR-V shader format.

Is there a package that already provides it or I should build it from source?

Apparently it's not packed on debian: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=890472

I noted it appears to be included in the LunarG Vulkan SDK: https://vulkan.lunarg.com/doc/sdk/1.2.141.2/linux/getting_started.html

From own LunarG website, it's not yet packed for 20.04, only 16.04 and 18.04. This situation may change soon.

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Their note is mentioned in download section is as :
Note: These binaries are just the artifacts of the builders and have not undergone any QA, thus they should be considered unsupported.
It means that do not provide binaries and are considered unsupported so there is no other workaround then building the source.

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  • I ended up building from source, it took me a while to accept this answer because I hoped it would get packed at some point, but it hasn't happened yet.
    – eri0o
    Commented Apr 21, 2021 at 1:09

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