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You would instantiate the QAccelerometer object in your code, and connect to the readingChanged signal on that object. The argument to that is a QAcclerometerReading object, which has x(), y(), and z() methods to read the respective values. You will also need to include the sensors policy group in your apparmor declaration file, for the click package.


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Just long press the app you want to uninstall, now it opens Ubuntu store where you can select uninstall. For the shortcuts from the side-menu long pressing also gives the option to remove the link, thought that is not the same as a uninstall.


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Generally for non-Nexus devices, that's a no. There are no official images or semi offical ports with such functionality. The least invasive installation was a DualBoot installation released for the Nexus 4. It consisted basically of: A custom recovery image used to boot Ubuntu "The data partition contains the Ubuntu system under /data/ubuntu/" So the ...


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Try changing the following line: xhr.open("GET", "http://api.flickr.com/services/feeds/photos_public.gne?format=json&nojsoncallback=1&tags=munich"); ...to: xhr.open("GET", "http://api.flickr.com/services/feeds/photos_public.gne?format=json&nojsoncallback=1&tags=munich", true); Note the true argument given to the async parameter. There's ...


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I was having the same problem today, however, I just discovered the solution (and what the error was specifically). The problem is the qml plugin files required are not in the currently specified include directories. If you make a new app and select App with Simple UI, there will be a file called [projectName].qmlproject in the app project root directory. ...


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You need to install intltool in the chroot in which you're building your binaries. In Qt Creator, select Tools > Options... and choose the Ubuntu item from the list at left. Select the Click tag, and then click the Maintain button next to the appropriate build target. This will open a terminal with a root shell inside the chroot. From here, use apt-get ...


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It could be an issue with the keyboard language as I discovered. When I input my initial password, the keyboard is ENG (GB), but once the OS loads, the keyboard changes to US keyboard layout. This means that certain special keys (such as " and @) are switched around.


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I used this command instead and it worked: ubuntu-device-flash --channel=ubuntu-touch/ubuntu-rtm/14.09-proposed --bootstrap In Ubuntu Touch now...


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I eventually just reflashed my Nexus to android, then did a fresh install of the latest Ubuntu touch image. Once the android image was unpacked, it only took 35mins to install Android then reinstall Ubuntu. Doesn't answer this question, but it was the only solution I was able to find.


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1)Estimated at Q1-2015. 2)Yes you could do it,but that is basically jailbreaking. As for the devices on which you could do that I suggest you carefully read this list: https://wiki.ubuntu.com/Touch/Devices But you could get the best results on Nexus devices because those are the devices used by the developers themselves for testing.


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Someone helped me with this on Google+ You need to enable Developer Mode by going to 'About this phone' in System Settings, then right at the bottom it says 'developer mode' After that adb should recognise it fine.


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You can't install Ubuntu touch on Lenovo Tab. Here are the supported devices: http://developer.ubuntu.com/start/ubuntu-for-devices/devices/ How to install on some devices: http://developer.ubuntu.com/start/ubuntu-for-devices/installing-ubuntu-for-devices/ Portings are coming soon, your best chance will be someone have the device and he did effort to ...


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This is what Richard Collins, head of Ubuntu mobile products, has to say on this issue - Q. Since Android is also Linux-based, is there any plan for Ubuntu to run Android apps? A. Many Android developers already use Ubuntu as their desktop OS and we have a very close affinity with them. We intend to encourage them to make their Android ...


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There is no amd64 emulator for the phone images yet. As such, I am not entirely sure if it is supported as an architecture by the framework and store. Also, it is still somewhat difficult to create click packages which support all architectures. As a result of that, it will take time for apps to become packaged for multiple architectures.


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Yes and no...You will probably not be able to run them natively. But hey,this is the Linux world,someone will make a hack for you to be able to run them.


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Do you really need to statically link to all of Qt5? I would imagine that most modern Linuxes already have it in their repositories. It may just be that all you need to do is include Ubuntu.Components in your binary. If I were doing this, I'd just copy the Ubuntu.Components source into my project directory, as if it were another module. I've never ...


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Currently there are no Ubuntu Touch smartphones available at retail in India or anywhere else. There are a couple of tablet devices that Ubuntu Touch currently supports if you're willing to install it yourself. They are the Nexus 7 2013 WiFi and the Nexus 10. Here are the instructions detailing how to install Ubuntu Touch.


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This error occurs when the architecture of the emulator does not match the architecture of the click target used to build the package. (It took me quite a while to figure this out.) According to the compile output you've included in your post, you are using the i386 click target. I'm guessing you have the armhf emulator built and running, hence the error. ...


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First, you need to make your system partition writable by doing 1: touch /userdata/.writable_image and rebooting your phone/tablet. Be aware that you cannot install over-the-air (OTA) updates after doing this. Then you need to install gdb: apt-get install gdb Finally, when launching the app from Qt Creator like shown here, instead of pressing the "Run" ...



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