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You should change your mirror from http://mirrors.gigenet.com/ to another one, I suggest the Main server. Open Software & Updates and select the Main Server update the package informations and install the SDK again, eg: sudo apt-get update sudo apt-get install --reinstall ubuntu-sdk


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By the way, I also need to remove the corresponding model item, but how do I do that? Apparently this was the solution: I just deleted from the model, and the view updated itself. I added an ID to the listElements: ListElement {itemId: 1; itemName: "one"} In the action's onTriggered, I searched for the item and removed it from the model: ...


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In addition to add the vendor USB ID: vi ~/.android/adb_usb.ini 0x2a45 I also needed to: vi /etc/udev/rules.d/51-android.rules SUBSYSTEM=="usb", ATTRS{idVendor}=="2a45", MODE="0664" GROUP="plugdev" udevadm control --reload udevadm trigger I restarted the adb server and it worked.


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Fakevim will not detect plugins that you define for vim, rather you have to place the configuration directly into .vimrc


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I quickly found out that it couldnt find some headers because i didnt properly copied them (silly me). But it didnt solve the linking problem. I managed to solve that with manually compiling opencv for every architecture and inlcuding the library files in the project, following this project as a reference: https://github.com/nikwen/ubuntu-tox-client


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Don't use QtQuick Controls, or ship the QtQuick Controls you need as part of your application. Ubuntu provides its own set of QML widgets under the Ubuntu.Components namespace, instead of using those provided by QtQuick Controls. If you want your app to feel native on an Ubuntu device, you should use those widgets. If that's undesirable or impossible, you ...


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Then to the next step. Don't update them. Go to Tools -> Options -> Ubuntu, and delete all "Click Targets". Then recreate the 14.10-armhf.


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The actual problem was that suspending my PC had disabled 3D acceleration and Qt Creator didn't start...great. As for the Pipelight stuff, I have no idea.


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After several hours I decided to follow the pragmatic path and reinstall my laptop with Ubuntu 15.04. Everything works fine now and I'm able to deploy my apps to my phone.


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It says that "FindIntltool.cmake" is not provided. This file is distributed in the cmake-extras package. Install it in the chroot (kit) that is used to build the project.


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Qt doesn't make sockets accessible through QML. It provides only "WebSockets" there. So, the options are: use WebSockets get sockets from qml-sockets project and bundle it with your application work with sockets only in the C++ part of the application


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Ubuntu has additional QML library: qt-components-ubuntu. There were some dependencies on Unity long time ago. But it should be ok now. I think that it is not very hard to run SDK even on something like Mac OS (don't know about emulators...). No idea. There is no significant difference between desktop and mobile. For mobile there is just a cross-compiler and ...


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As suggested by @Maarten Klop, adding the vendor ID to adb_usb.ini seems to help: mat@ACA80164:~$ cat .android/adb_usb.ini # ANDROID 3RD PARTY USB VENDOR ID LIST -- DO NOT EDIT. # USE 'android update adb' TO GENERATE. # 1 USB VENDOR ID PER LINE. 0x2a45 After doing that: mat@ACA80164:~$ adb devices List of devices attached 750ABLMPX44Y device ...



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