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You would instantiate the QAccelerometer object in your code, and connect to the readingChanged signal on that object. The argument to that is a QAcclerometerReading object, which has x(), y(), and z() methods to read the respective values. You will also need to include the sensors policy group in your apparmor declaration file, for the click package.


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clang --version See below: $ clang --version Ubuntu clang version 3.5-1ubuntu1 (trunk) (based on LLVM 3.5) Target: x86_64-pc-linux-gnu Thread model: posix


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The problem was that the signature of QGuiApplication's constructor is actually QGuiApplication(int & argc, char ** argv)...notice that reference with argc :) I passed argc by value.


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I would recommend that you use the latest sources from SVN. Celestia 1.6.1 is quite old. Celestia 1.7 was never released, but it was close to being released. There is no development at the moment in Celestia SVN. The recommended UI for Celestia 1.7 is QT4. Makefile for building this UI is generated with qmake, not with GNU autotools. Edit celestia.pro. ...


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Ok I fixed it: I removed the packages that were causing the errors, starting by valgrind: sudo apt-get remove valgrind and then the 3 other ones. And no more errors after that.


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You need to install intltool in the chroot in which you're building your binaries. In Qt Creator, select Tools > Options... and choose the Ubuntu item from the list at left. Select the Click tag, and then click the Maintain button next to the appropriate build target. This will open a terminal with a root shell inside the chroot. From here, use apt-get ...


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LAMP-C++ with Django and Mezzanine All files available in git repo -> link 1) Network: If you want to see your service/site on the home subnet (192.168.xxx.xxx IP-s), then you should ensure that IP addresses are stable. I have a router which has a built-in DHCP server that gives home subnet IP-s to devices based on which connected first. There are two ...


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LAMP-C++ with web.py All files available in git repo -> link 1) Network: If you want to see your service/site on the home subnet (192.168.xxx.xxx IP-s), then you should ensure that IP addresses are stable. I have a router which has a built-in DHCP server that gives home subnet IP-s to devices based on which connected first. There are two ways to handle ...


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Try this. sudo apt-get install ubuntu-minimal Assuming all goes well, we can now update without issue sudo apt-get update sudo apt-get upgrade


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I've made a MP3 player all in C for my Raspberry Pi. I followed instructions from here: http://hzqtc.github.io/2012/05/play-mp3-with-libmpg123-and-libao.html This will only play mp3 files atm, but I plan on adding OGG playback as well.


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Options: Option 1 -> LAMP-C++ with web.py That's a rather simple deployment option, ideal for the case when you're writing a web service with little or no GUI. web.py 0.37 (pip list | grep web.py) web.py info on stackoverflow -> link Option 2 -> LAMP-C++ with Django and Mezzanine That's an option if you want to make a web site, maybe still with a ...


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I tried multiple methods none of which removed the eclipse installation in /opt. So finally I manually removed the folder aniket@aniket-Compaq-610:~$ cd /opt aniket@aniket-Compaq-610:/opt$ sudo rm -rf eclipse Doing this will uninstall eclipse. But it will still appear in the unity search. To remove it from search as well delete eclipse.desktop file from ...


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Here's a way to use make to build and run your program without requiring any additional setup: make CXXFLAGS='-Wall -Werror' hello_world && ./hello_world But assuming you will continue developing, you will want to create a file called Makefile to streamline things further. CXXFLAGS = -Wall -Werror default: build build: hello_world run: build ...


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All you need to do is go to the file location in the terminal and compile the program using: g++ (yourFileName). If you get no feedback run the file using: ./a.out, if you get feedback you have an error in your code


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open a terminal and execute the following 1- g++ -o outfilename.bin source.cpp 2- ./outfilename.bin that assumes the source file is source.cpp


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First you need to compile and link your program. Assuming the source code is saved in a file yourprog.cpp, you can do that using the GNU C++ compiler g++, for example g++ -Wall -o yourprog yourprog.cpp The resulting executable will be called yourprog and you can then run it using ./yourprog



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