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By using the instructions here http://etoia.free.fr/?p=1611 I was able to install Maya 2011 on Ubuntu 11.10, and got it to accept my network license and boot up. However, if I try to create a new scene, or load any file (scene or .obj), I get a Signal 11 crash to desktop. The last thing in Maya's log in tmp is

connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid";

with no obvious error messages.

Has anyone else experienced this problem? What is the fix? Do you have any advice how to go about debugging it?

EDIT: Here is the backtrace from gdb:

#0  0x00007fffec9790c6 in ?? () from /usr/lib/nvidia-173-updates/libGL.so.1
#1  0x00007fffec97921b in ?? () from /usr/lib/nvidia-173-updates/libGL.so.1
#2  0x00007fffec97b46b in ?? () from /usr/lib/nvidia-173-updates/libGL.so.1
#3  0x00007ffff0cec9a5 in GLFrameBuffer::createOffscreen(WindowWrapper
const&, awBufferFormat const&, unsigned int, unsigned int, bool) ()
  from /usr/autodesk/maya2011-x64/lib/libHWGL.so
#4  0x00007ffff0a74101 in
OGLRenderBackEnd::createContext(WindowWrapper const&, awBufferFormat
const&, bool, unsigned int, unsigned int, bool) ()
  from /usr/autodesk/maya2011-x64/lib/libHWRender.so
#5  0x00007ffff0a7849a in OGLRenderBackEnd::swatchContext(unsigned
int&, unsigned int&, void*) () from
/usr/autodesk/maya2011-x64/lib/libHWRender.so
#6  0x00007ffff0828008 in ThwTextureManager::removeObservers() ()
  from /usr/autodesk/maya2011-x64/lib/libHWRenderMaya.so
#7  0x00007ffff25c7942 in
TglobalTranslator::callDefaultCallbacks(TglobalTranslator::TaddCallbackMode)
() from /usr/autodesk/maya2011-x64/lib/libShared.so
#8  0x00007ffff2590eab in TsceneOperator::resetScene() ()
  from /usr/autodesk/maya2011-x64/lib/libShared.so
#9  0x00007ffff259200f in TsceneOperator::newScene(bool) ()
  from /usr/autodesk/maya2011-x64/lib/libShared.so
#10 0x00007ffff2589a03 in TfileCmd::handleFileNewFlag(TargDatabase&,
TsceneFile*) () from /usr/autodesk/maya2011-x64/lib/libShared.so

Switching to nvidia-current instead of nvidia-173-updates doesn't solve the problem.

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closed as off topic by Marco Ceppi Feb 4 '12 at 1:35

Questions on Ask Ubuntu are expected to relate to Ubuntu within the scope defined by the community. Consider editing the question or leaving comments for improvement if you believe the question can be reworded to fit within the scope. Read more about reopening questions here.If this question can be reworded to fit the rules in the help center, please edit the question.

    
This question should instead be filed as a bug report, thanks! Instructions here. –  Jorge Castro Feb 4 '12 at 0:58

2 Answers 2

First, make sure you installed latest Maya 2k11 service pack. Here is the link.

Then, try to disable executing script nodes. You can do this in open scene options. There might be a script or a mis configured plug in to blame.enter image description here

Also try to delete your Maya folder in $HOME/maya.

Finally you may conciser reporting this problem to Autodesk support team. Just keep in mind that you should prepare an example file, your OS, your Maya version and every detail that you can find.

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I have the same problem, but I think it's from some lib files that Maya 20xx installs. When I install just Maya 2009, it works fine and does not crash. After I install Maya 2011, or 2012, Maya starts to crash at some point, and even Maya 2009 crashes.

The only workaround I found is not to open scene but to import scene in empty scene, which is not much of a solution, but until I find a better solution I need to live with it!

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