How to bind in-game actions to hardware keys not to layout variables? Keys stops working when I randomly change them in game (Quake Live or Quake III) by alt+shift.
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There is no way to bind directly to the xinput keys, unless I misunderstand your question. Is there a situation where binding to the quake 3 keys is insufficient? Can you provide a concrete example of what you want to do, step by step? |
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