All right, I'm setting up Neverwinter Nights yet again~ ..And I've hit a pretty heavy snag that I've never seen before, and I'm really not sure how to progress.
I unzipped all the zips in order (and I do mean ALL the zips), added my license keys, ran ./fixinstall, and started the game...and was met with missing libraries (I think libGL.so.1 was first.) I installed them as they were reported, and was finally met with everyone's favorite error message "SDL Parachute Deployed." To get around that, I installed some more libraries (SDL and sundry) and removed the ./libs folder from the library path NWN exports.
Now, when I try to launch it, it just hangs. The nwmain process is still running, but it doesn't appear to be doing anything. I used strace to peer inside, and all threads appeared to be stuck on futex locks except for one that looked like it might be the game loop, but was only doing this over and over:
gettimeofday({1416876489, 342686}, NULL) = 0
nanosleep({0, 1000000}, 0xf0fff2c0) = 0
gettimeofday({1416876489, 344658}, NULL) = 0
nanosleep({0, 1000000}, 0xf0fff2c0) = 0
No errors are reported to the console and nothing is written to NWN's log files. ..And I'm at a loss as to how to troubleshoot further. Any advice/insight would be appreciated..