In a game I'm running through wine (MTM2) due to programmer oversight the physics engine run differently at different frame rates. The physics engine runs "properly" at around 30 FPS. On my machine, the game runs at around 50 FPS.
The fan site recommends using dxtory to limit the frame rate. This program runs at a fairly low level which the wine implementation of directx in wine doesn't support.
Is there any way to get the game to run properly?