To install the Latest 0 A.D. on Ubuntu, add its official ppa:
sudo add-apt-repository ppa:wfg/0ad
sudo apt-get update
sudo apt-get install 0ad
The official 0 A.D. PPA only holds packages for the supported Ubuntu releases, not EOL(End Of Life) releases.
Note: In the latest Ubuntu, it also sports the latest 0ad version. But, when a new release of 0ad is out, you will need to add the ppa to update it. Read more about it here.
What is 0 A.D.
"0 A.D. (pronounced "zero ey-dee") is a free, open-source,
cross-platform real-time strategy (RTS) game of ancient warfare. In
short, it is a historically-based war/economy game that allows players
to relive or rewrite the history of Western civilizations, focusing on
the years between 500 B.C. and 500 A.D. The project is highly
ambitious, involving state-of-the-art 3D graphics, detailed artwork,
sound, and a flexible and powerful custom-built game engine." - Wildfire Games
0 A.D. is a free and open-source rts game for a variety of Linux distributions(also available for Mac and Windows) including Debian/Arch/Slackware etc... etc... etc....
But, it's still in alpha stage! although its a fun game to play, even for an alpha, it still has certain bugs that plague it, There for it lacks the sheer joy of a stable game.
Below are some of the features available for 0 A.D.
- Cross-platform: 0 A.D. is set to run on Windows, Linux and Mac OS X.
- Unique civilizations: In 0 A.D. each civilization is unique in its appearance and gameplay, including units, structures, and technology trees.
- Citizen soldiers: Some infantry and cavalry units can not only fight, but also gather resources and construct buildings, making them substantially more versatile than in typical RTS games.
- Combat experience matters: The more time your citizen soldiers spend fighting your enemies, the higher they go up the ranks. With each rank, they become stronger, but they also get worse at civilian tasks.
- Technology tradeoffs: Some technologies are arranged in pairs, and within each pair, you can only research one technology at most in each game. This choice is irreversible, so choose carefully!
- Unit formations: Arrange your units in historical battle formations from the Phalanx to the Testudo and gain bonuses, such as increased armor. However, beware the costs that may come with them, such as lower speed! (As of August 2012, this feature has not been implemented yet.)
Realism and Authenticity
- Real world map realism: Random maps are based upon real geography of the ancient world with realistic plants, animals and terrain.
- Authentic historical details: Designs of units, buildings and technologies all reflect the hallmarks of each civilization. We even give them names in the original ancient Greek, Latin, Punic, Celtic, etc.
- Lifelike naval warfare: Ships will be on a much larger and more lifelike scale than seen in other games. They will move more realistically and even be able to ram other ships. (As of August 2012, this feature has not been implemented yet.)
Make the game your own
- Translation and locale support: Play 0 A.D. in over a dozen languages.
- Powerful map editor: Draw landscapes with a palette of hundreds of terrains, build majestic cities and set the position of the sun in the Atlas Editor, your tool to design intricately detailed maps in 0 A.D.
- Excellent moddability: From new computer opponent behaviors to extra civilizations, easily create your own modifications (mods) of 0 A.D. by editing game files, all freely available in standard, open formats.
There are also some Planned features that are still in the making, if your curiosity is tickled, give it a read.
Processor: 1 GHz Intel or x86 compatible
Memory: At least 512 MB
Graphics Card: Any supporting OpenGL 1.3 with 3D hardware accelerated
drivers and at least 128 MB memory, e.g., Radeon 9000, GeForce 3, or
Screen resolution: 1024×768 or above
0 A.D. has a large following and has been featured in numerous websites, including my own:
Official road map:
You can read the official road map, to see which release is in the making, when it is going to be released, and how many bugs are active that need closing before it can be released.
Due note that the due date are for feature freezes. Actual release happens roughly 10 days later.