When I try to install the package
pyopencl, it pulls in Nvidia stuff (
nvidia-current, I think). This appears to install without problems, but then messes up my OpenGL-related things. I thought a big part of the appeal of OpenCL is that it's .. open, not tied to Nvidia.
Is there a (hopefully easy) way to install and use PyOpenCL without pulling in Nvidia stuff, or (more importantly / precisely) without breaking my OpenGL setup? I realize that I'll see little in the way of performance advantages of OpenCL this way, but I want it for development, anyway.
Running Ubuntu 12.04, Intel 965GM integrated graphics.