I'm running Ubuntu 12.04.2 LTS x86_64 with two mismatched monitors: one, a laptop @ 1366x768 native, the other an Asus @ 1920x1080 native res. How can I enter fullscreen with mednafen displaying on just one monitor, leaving the other one untouched? The problem with just hitting atl+enter after booting up a game normally is my large display shrinks and both monitors mirror (and stay mirrored afterward).
This is just a pain and passing arguments like -pcfx.xres 1366 -pcfx.yres 768 from a bash script just results in the game being displayed across both monitors. If anyone has some tips that I could learn from, it'd be appreciated.
Edits: if it helps, compizconfig is set to detect my outputs (display settings).
Here is the output when running a game via bash script
Initializing sound... Using "ALSA" audio driver with SexyAL's default device selection.ALSA Error: snd_pcm_open(&alsa_pcm, id ? id : "hw:0", SND_PCM_STREAM_PLAYBACK, 0) Device or resource busy Error opening a sound device. Initializing video... Video Driver: OpenGL Video Mode: 3286 x 1080 x 32 bpp Pixel shader: none Fullscreen: Yes Special Scaler: None Scanlines: Off Destination Rectangle: X=922, Y=60, W=1440, H=960 OpenGL Implementation: Tungsten Graphics, Inc Mesa DRI Intel(R) Ironlake Mobile 2.1 Mesa 8.0.4 Checking extensions: GL_ARB_texture_non_power_of_two found. Using non-power-of-2 sized textures. Checking maximum texture size... Apparently it is at least: 8192 x 8192 Using GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV for texture source data.