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I'm trying to write a screenlet from scratch following this guide http://www.ibm.com/developerworks/linux/library/l-script-linux-desktop-1/index.html.
I have created the Hello World! example but when testing it I can't click on it, like the screenlet is being drawn directly on the desktop and it has no underlying window. When right-clicking on it the Desktop context menu appears. I tried printing self.window and this seems to be a regular Gtk.Window object.

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What are you asking here?. –  Javier Rivera Jan 4 '13 at 8:08
    
A reason for this behaviour and a minimal solution possibly. –  Phoenix87 Jan 4 '13 at 14:35

1 Answer 1

up vote 2 down vote accepted

Turns out that overriding on_draw_shape solves the problem, viz.

def on_draw_shape(self, ctx):
    ctx.paint()

I'm not sure this is the right solution though, nor I'm sure what the on_draw_shape event is for and how it differs from the on_draw event.

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