I wrote a game in Windows a while back, and I'd like to port it to finish it under Ubuntu, especially as I could publish it via the software centre. However, It's written in C/++ and OpenGL, with SDL for windowing & input.
The SDL site says:
"SDL is distributed under GNU LGPL version 2. This license allows you to use SDL freely in commercial programs as long as you link with the dynamic library."
And after reading around, I've heard there are a few restrictions I need to take into account with the LPGPL V2 license. Personally, I've honestly tried and I simply can't get my head around all these licenses.
Can anyone here tell me whether I can use it commercially or do I need to cut out all the SDL framework?
Any help is hugely appreciated.
Thank you.