I have an Intel GMA 950 chipset in my netbook. I want to learn how to write OpenGL shader programs with this fantastic tutorial and therefore need OpenGL 3.3. Sadly, my graphics card only supports OpenGL 1.4.
I think that MESA can emulate OpenGL in software, so I'm wondering if it can emulate OpenGL 3.3 without any hardware accelleration (performance is not a problem, since this is only for learning and testing puroses, even excluding profiling).
Is there any possibility to do this?