I have created theme as you wanted with a faded Ubuntu logo (moreover I have added an animation of the Ubuntu logo. Hope you'd like it :-P )
Want to see it live?
Go to http://www.youtube.com/watch?v=zPo50gM3txU
Where can you get this theme?
I have uploaded it to Mediafire cloud here.
How do you install it?
Download from the above link, save it on your Desktop, then issue these commands one by one.
tar -xf ubuntufaded.tar
sudo cp -r ubuntu-faded-screen '/lib/plymouth/themes'
sudo rm '/lib/plymouth/themes/default.plymouth'
sudo ln -s '/lib/plymouth/themes/ubuntu-faded-screen/ubuntu-faded-screen.plymouth' '/lib/plymouth/themes/default.plymouth'
sudo update-initramfs -u
How to check it?
- Restart Ubuntu and you'll see a nice animation while booting up and
shutting down. OR
Copy the whole command below and paste it into a terminal and hit enter. (You will probably need to install a package:
sudo apt-get install plymouth-x11)
sudo plymouthd --debug --debug-file=/tmp/plymouth-debug-out ; sudo plymouth --show-splash ; for ((I=0;I<10;I++)); do sleep 1 ; sudo plymouth --update=event$I ; done ; sudo plymouth --quit
How to create a Plymouth theme yourself
Let's start with basics like operators, looping, comments, etc. Three type of comments are supported.
# comment like in bash
// single line comment like in C
/* block comments */
Statements are terminated with a semicolon, e.g.
foo = 10;
Statement blocks can be created with curly brackets, e.g.
foo = 10;
z = foo + foo;
The supported operators are
Shorthand assignment operators are also supported
+=, -=, *=, etc.
Unary operators are also supported, e.g.
foo *= ++z;
+ is used for concatenation e.g.
foo = "Jun" + 7; # here foo is "Jun7"
Comparison operator example:
x = (3 >= 1); # assign 1 to x because it's true
y = ("foo" == "bar"); # assign 0 to y because it's false
Conditional operations and looping:
if (foo > 4)
z = 1;
z = 0;
z *= foo;
! are also supported.
if ( foo > 0 && foo <4 )
This may be new to many readers: hashes, similar to arrays. Hashes can be created by accessing their contents using
[ ] brackets, e.g.
foo.a = 5;
x = foo["a"] ; # x equals to 5
fun keyword to define function, e.g.
fun animator (param1, param2, param3)
if (param1 == param2)
The two basic Plymouth objects
To create a new Image, give the filename of an image within the theme directory to
Image(). Remember, only .png files are supported. For example:
background = Image ("black.png");
To show a text message you must create an
Image of the text. (This might surprise you.) For example:
text_message_image = Image.Text("I love Ubuntu");
Width and height can be found using
GetHeight(); for example:
image_area = background.GetWidth() * background.GetHeight();
One can rotate or change the size of an Image; for example:
down_image = logo_image.Rotate (3.1415); # Image can be Rotated. Parameter to Rotate is the angle in radians
fat_image = background.Scale ( background.GetWidth() * 4 , background.GetHeight () ) # make the image four times the width
Sprite to place an
Image on screen.
first_sprite = Sprite ();
Or by supplying image to its constructor,
first_sprite = Sprite (background);
How to set different the sprite to different positions on screen (x,y,z):
first_sprite.SetX (300); # put at x=300
first_sprite.SetY (200); # put at y=200
Or you can set all at once with
first_sprite.Setposition(300, 200, 50) # put at x=300, y=200, z=50
Some miscellaneous methods used are:
Window.SetBackgroundTopColor (0.5, 0, 0); # RGB values between 0 to 1.
Window.SetBackgroundBottomColor (0.4, 0.3, 0.6);
Plymouth.GetMode(); # returns a string of one of: "boot", "shutdown", "suspend", "resume" or unknown.
Plymouth.SetRefreshFunction (function); # Calling Plymouth.SetRefreshFunction with a function will set that function to be called up to 50 times every second
Plymouth.SetBootProgressFunction(); # function is called with two numbers, time spent booting so far and the progress (between 0 and 1)
Plymouth.SetRootMountedFunction(); # function is called when a new root is mounted
Plymouth.SetKeyboardInputFunction(); # function is called with a string containing a new character entered on the keyboard
Plymouth.SetUpdateStatusFunction(); # function is called with the new boot status string
Plymouth.SetDisplayPasswordFunction(); # function is called when the display should display a password dialogue. First param is prompt string, the second is the number of bullets.
Plymouth.SetDisplayQuestionFunction(); # function is called when the display should display a question dialogue. First param is prompt string, the second is the entry contents.
Plymouth.SetDisplayNormalFunction(); # function is called when the display should return to normal
Plymouth.SetMessageFunction(); # function is called when new message should be displayed. First arg is message to display.
It is better to modify an existing script than to start from scratch.
.script file from my uploaded theme and try to understand what it does. A fantastic guide can be found here.
I'm sure you'll learn this. It isn't hard. Let me know if you need any help.
Hope it'd help you create one yourself.
Answer to Roshan George's Comment :
Is it possible to replace the purple colour with an image as background in the default Plymouth theme names "ubuntu-logo" ?
background = Image ("your-image.png");
sprite = Sprite (background.Scale (Window.GetWidth(), Window.GetHeight()));
sprite.SetX (0); # put at x=0
sprite.SetY (0); # put at y=0
You might need to add
You should remove
Window.SetBackgroundTopColor (p, q, r);
Window.SetBackgroundBottomColor (a, b, c);
p, q, r, a, b, c are some values.