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I want the mouse cursor to hide when I press the HUD key Alt. It should toggle back on if I press Alt again or press Enter.

Problem:

When you press Alt showing the HUD, pressing Enter should execute the first result. However, it will instead select whatever random thing the mouse happens to be over. Example: You press the Alt key then type "mu" then enter. This would normally mute the audio, unless your mouse happens to be over one of the other results in the HUD.

Is there a workaround or solution for this?

edit: This problem is for Unity 2D.

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closed as off topic by Jorge Castro, Ringtail, maythux, Mitch, Stephen Myall Oct 16 '12 at 10:24

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That's right! It's happening in Unity 2d only. –  Basharat Sialvi May 14 '12 at 2:41
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Thanks. I was worried it was just my computer. So it's all Unity 2d, I guess. I wonder if this is merits a bug report. –  Isaac May 14 '12 at 15:31
    
This question should instead be filed as a bug report, and as such is off-topic, thanks! Instructions on filing a bug report are here. –  Jorge Castro Oct 16 '12 at 0:35

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