Ask Ubuntu is a question and answer site for Ubuntu users and developers. Join them; it only takes a minute:

Sign up
Here's how it works:
  1. Anybody can ask a question
  2. Anybody can answer
  3. The best answers are voted up and rise to the top

i just want to learn all staff aboout blender and how to work with it.I am trying to go on linux only and without a windows partition in my system!So i cannot work with autocad in linux also with 3ds max.So i want to work with blender, bricscad and maya.The starting for me will be with blender.So are there any tutorials(complete, step by step) for me to work with precision and dwg importing from brics and then export again etc..


share|improve this question

closed as too broad by Braiam, guntbert, Eric Carvalho, terdon, Radu Rădeanu Mar 24 '14 at 8:04

There are either too many possible answers, or good answers would be too long for this format. Please add details to narrow the answer set or to isolate an issue that can be answered in a few paragraphs.If this question can be reworded to fit the rules in the help center, please edit the question.

Packt pub., has many Blender approaches: – zetah Apr 17 '12 at 8:14
up vote -1 down vote accepted

I'd just start using Blender for some project (that's exactly what I did some time ago). Just configure it to have 1 Blender unit == 1 meter (or feet).

There are lots of free tutorials (including video tutorials) all over the Internet - just start doing it and after a while you'll get some speed.

IMO the best way of learning is doing.

share|improve this answer
Yeah i think that this is the best choice for me!BUT i have to ask something like how can i import files from bricscad and staff.Things that i do not know!So any help will be great!thanks – gabriel Apr 17 '12 at 11:01
@gabriel, here's a result of a quick googling:… I've never used BricsCAD myself - can't give you any real advices on that. – Serge Broslavsky Apr 18 '12 at 8:54
Ok, i have already seen that!But really does not help me!I do not know which is the problem!But, even if i manage to do that (i have managed in the past ) the thing that i surely want is importing dwg/dxf and then the polylines are imported, should be ready for extrude with blender!In my experience i have worked with 3ds max and when i import dwg then i dont have to redraw the lines but i am able to extrude or layer them.So, anybody about it? THANKS – gabriel Apr 18 '12 at 9:10

Not the answer you're looking for? Browse other questions tagged or ask your own question.